Activision's Call of Duty and Destiny: Two Must-Have Games This Season...

For over 30 years, Activision has changed the way people play videogames. They have built one of the largest portfolios of recognized brands and are one of the most valuable interactive entertainment companies in the world. Founded in 1979 as the first independent video game software developer and distributor, they launched a series of multi-million unit selling titles in the 80s for Atari 2600 including Pitfall, Kaboom! and River Raid. And since then, Activision has created some of the most iconic and memorable game experiences of all time.

Today, the company is a leading worldwide developer, publisher and distributor of interactive entertainment and leisure products for various consoles, handheld platforms and the PC. Over the past five years, they have continued to thrive as a leading digital entertainment provider whose games appeal to a variety of gamers. Activision strives to make the most fun, thrilling, and engaging entertainment experiences for their players, who live in a world with many entertainment options.

Not a year goes by that we don't choose the Call of Duty franchise as one of our top videogame choices for the year. And Destiny has become a new favorite as well.

We're going to give you a whole lot of information, which you may or may not want and/or need. Either way, we are sure that if you're reading this you either have the game already or it's on your holiday gift list!



Call of Duty: Infinite Warfare...

Call of Duty: Infinite Warfare returns to the roots of the franchise with large-scale war and a focus on cinematic, immersive military storytelling. Call of Duty: Infinite Warfare will take players on an unforgettable journey as they engage in battles from Earth to beyond our atmosphere against a relentless, enemy faction that threatens our very way of life. It’s grand scale war with memorable characters, stunning new environments, and hallmark boots-on-the-ground Call of Duty action.

Call of Duty: Infinite Warfare returns to the roots of the series for a classic battle of two armies. It immerses players in a war story that, for the first time in franchise history, extends beyond the reaches of Earth into the vast expanse of our solar system.

This awesome game delivers something for every Call of Duty fan with three unique game modes: Single player campaign, Multiplayer mode, and the ‘Zombies in Spaceland’ co-op mode. The game will also be available as the Infinite Warfare Legacy and Digital Deluxe Editions, which include Call of Duty: Modern Warfare Remastered* for the greatest bonus content in the franchise’s history.

Single Player Option: This is a bold and creative step for the franchise and will lead players through an unforgettable journey as they engage in heroic battles with hallmark Call of Duty combat. The campaign spans our solar system, taking players on a journey from Earth to beyond our atmosphere. It’s grand scale war with unforgettable characters, rich emotional arcs, an epic new setting and blockbuster Call of Duty action. Set within a plausible future setting, the game puts players in the role of Captain Reyes, a Tier 1 Special Operations pilot, who takes the helm of the Retribution, one of Earth’s last remaining warships. In a time of unthinkable adversity, Reyes must lead the remnants of coalition forces against a relentless enemy. Our planet has been stripped of its natural assets through population growth and industrial expansion. The people of Earth now rely upon colonies throughout the solar system to mine planets and asteroids for necessary fuel and other resources. The Front is a fascist power, comprised of brutal and militant radicals, toughened by the extreme conditions of off-world environments. They seek to control those outposts and their wealth, putting a stranglehold on the countries of Earth. After years of uneasy stalemate, diplomatic relations are strained and it will take only the slightest nudge to tip the entire solar system into war.  For the first time in Call of Duty history, many parts of the campaign – from boots-on-the-ground, to aerospace dogfighting, to zero-g battles and space combat, will be brought to players seamlessly, creating one immersive experience, with more player agency and autonomy than ever before. The game will never give you a reason to put the controller down, occurring as a near seamless, action-packed experience with no loading screens, delivering the signature, blockbuster franchise moments that fans love. Also a first, air and space combat are a key aspect of the campaign. Players will experience new combat scenarios and environments that add tremendous variety and excitement to the single player campaign. The Retribution: The Retribution serves as the player’s home and representation of their life on Earth, as they journey through the solar system. A massive warship housing the player’s crew, the Retribution is a key character throughout the campaign and a vessel that players will come to rely on and be responsible for. Throughout the campaign, players will also pilot their very own advanced space combat ready jet-fighter, better known as the Jackal.

Zombies in Spaceland. Infinite Warfare will introduce an all-new cooperative zombies mode that takes players on a wild ride into the 1980s. Zombies in Spaceland transports players into an original, action-packed storyline where they’ll fight as one of four classic ‘80s archetypes, and battle the living dead in a space-themed amusement park full of deadly zombies, fun attractions and much more. Mashing together the vibrant energy of the ‘80s and the sheer fun of a theme park, Zombies in Spaceland makes it easy for fans new to the franchise to jump in right away, while maintaining the progression features and Easter eggs that hardcore fans have come to know and love. Four aspiring actors come upon a mysterious movie theater for an audition. They’ve been invited by director Willard Wyler, portrayed with voice and likeness by Paul Reubens (Pee-Wee’s Big Holiday, Gotham), who was once the shining star of the horror genre. Unbeknownst to the actors, they will be transformed into characters on screen and transported straight into Wyler’s film. Fans can play as one of four ‘80s archetypes: the nerd, voiced by Seth Green (Robot Chicken, Austin Powers); the jock, voiced by Ike Barinholtz (Neighbors, Suicide Squad); the rapper, voiced by Jay Pharoah (Saturday Night Live, Ride Along) and the valley girl, voiced by Sasheer Zamata (Saturday Night Live, Inside Amy Schumer). Additionally, players will encounter an enigmatic DJ in the theme park, portrayed with voice and likeness by David Hasselhoff (Knight Rider, Baywatch), who will be an invaluable resource as they try to get out of this horror movie alive. Zombies in Spaceland takes full advantage of the theme park environment with attractions like the “Polar Peak Roller Coaster,” that you can ride in the game and shoot zombie targets to earn rewards. Additionally, the “Afterlife Arcade” allows you to come back to life by playing old school carnival and arcade games. A few of the weapons and traps at your disposal include the “Face Melter” gun, and the exploding boom box that lures zombies in, makes them dance, and then detonates to obliterate all nearby zombies.

Call of Duty: Infinite Warfare multiplayer allows gamers to customize their play like never before, with the fast paced gameplay that Call of Duty is known for, giving players more ways to optimize their weapons and gear to their personal style of play. Infinite Warfare introduces the most advanced tools of war: combat rigs, high-tech equipment, and unique prototype weapons. It’s an incredibly deep experience where everything – including weapons, equipment, lethals and tacticals – has been built around all types of play styles, and where players have the power to combine them however they want. The mode features unparalleled customization, and the fluid, momentum-based system of Call of Duty: Black Ops III evolved to custom-fit the new combat, combining to create a frenetic gameplay experience that centers around frontline engagements where every second counts. Combat rigs (Rigs) are the ultimate combat systems. Each Rig (6 total) is built for totally different styles of play, as cutting-edge, tactical combat suits worn by the player in multiplayer matches. Designed as the cornerstone to a player’s loadout and play style, Rigs allow for a high level of power and customization through their selectable attributes. Choosing and customizing your Rig provides a layer of strategy for players, as they provide a customized suite of tactical options for every engagement. Customize your Rig – Each Rig allows you to select different ‘Payloads’ and ‘Traits’ to customize your loadout before heading into battle. Payloads can be powerful weapons or abilities. Traits are either persistent, overcharged enhancements, or abilities refilled every few seconds. Payloads and Traits are used together in combination and are unique to each Rig and the play style associated with it. Players will select one payload and one trait to bring into the fight. Different Rigs are unlocked as you level up while playing multiplayer. Rigs have heads, bodies and cosmetic variations that allow for even further customization. THE RIGS:  1. Warfighter: Mobile Mid-Range; 2. Merc: Defensive Player; 3. FTL: Guerilla Tactics; 4. Stryker: Tactical Team Player; 5. Phantom: Sniper Stealth; 6. Synaptic: Run-and-Gun; Warfighter – The most accessible of Rigs, the Warfighter is designed for a mid-range, assault style player. Players should equip the Warfighter Rig to support the team by getting fast kills, quickly getting to an objective, and to always being on the offensive. Weapons and weapon variety have always been a core staple in Call of Duty multiplayer. The diverse weapons lineup consists of Primary & Secondary weapons with modern design elements and aesthetics, as well as new weapons that provide all-new functionality for the player. Weapons will be a combination of familiar ballistic, melee, energy, and Prototype weapons, with all the attachments players love to personalize to their style. There will be hundreds of weapons in Infinite Warfare to acquire while playing the game. Additionally, players can use Salvage, the crafting currency earned during a match, to craft unique Prototype Weapons that come with special cosmetic and functional benefits called “Gun Perks.” Gun Perks alter the functionality of Prototype Weapons and make them uniquely suited for various play styles. Plausible tech also allows for new tactical and lethal equipment that can change the battle. One example is the Seeker Grenade, which will attach itself to its victims before detonation. In addition, the Black Hole Grenade creates a vortex that will expose and envelop your enemies. The expanded stable of tacticals and lethals featured in Infinite Warfare also brings equipment back into the Pick 10 equation in a unique, meaningful way. There will be a thrilling mix of returning and all-new scorestreaks that will reward players for a wide range of actions, including kills, assists and points capped. Both hardcore and new players will welcome the return of classic scorestreaks, like the UAV and Counter UAV, in addition to exciting new combat options like summoning the dreaded R-C8. This heavily armored robot can watch your back via sentry mode, OR players can jack into its feed and manually lay waste to even the toughest competition. Every second counts in Infinite Warfare, so the multiplayer maps feature never-before-seen environments, while emphasizing front-line engagements. Lanes and wallruns are precisely designed to encourage combat engagements, while rewarding flank opportunities. By utilizing player-focused level design, the maps will complement a wide range of strategic approaches all while driving the frenetic action that our players love. Fields of battle span the vast expanse of the solar system, from sprawling cityscape of Japan and the funneled corridors of a giant space station, to the drilling facilities of a rogue asteroid and the caves of Titan. Players will also have the opportunity to level up by joining Mission Teams. Players can earn more exclusive rewards and content. With 4 unique mission teams, players choose their team based on what type and caliber of player they are, and what they want to go after and earn. Each team has its own unique personality, challenges, and very own commander that will help guide, and in some cases, push the player to go after the objective and complete those challenges. By completing tiered team missions, players can unlock additional XP and unique items such as team specific cosmetic items, special gear, and more.

One of the most critically acclaimed games in history, Call of Duty4: Modern Warfare, is back, remastered in true high-definition featuring enhanced textures, physically based rendering, high-dynamic range lighting and much more to bring a new generation experience to fans. Developed by Infinity Ward, the award-winning Call of Duty 4: Modern Warfare set a new standard upon its release for intense, cinematic action, while receiving universal praise as one of the most influential video games of all-time. Now fans can relive one of the most iconic campaigns of all time, that includes fan favorite missions such as “All Ghillied Up,” “Charlie Don’t Surf,” and “Crew Expendable.”

Additionally, players can team up with friends in customizable, classic multiplayer action with the game that introduced the ability to Prestige as you unlock weapons, perks and more. Play on 10 fan favorite maps such as “Crash,” “Backlot,” and “Crossfire.”

www.callofduty.com
www.activision.com


Destiny:Rise of Iron...


Destiny: Rise of Iron is the awesome expansion to the Destiny universe. It features an all new cinematic story campaign set within The Plaguelands, a brand new location on Earth. Under the command of Lord Saladin you will face a new faction of Fallen Devils, the Splicers, while unravelling the mystery of the Iron Lords. Rise of Iron features new weapons, armor, and gear, as well as a new cooperative three-player Strike, a new mode and maps for the Crucible competitive multiplayer, and an all new six-player cooperative Raid.

The wall which stood for centuries along the southern border of Old Russia has collapsed, a battle-scorched reminder that our enemies still seek to destroy us all. Fallen mutants now scavenge the tombs of the Golden Age, and the plague they have unearthed in the wastes is more dangerous than even they understand. Join Lord Saladin. Journey into The Plaguelands. Learn the fate of the Iron Lords and stop the growing threat before it is too late. Destiny: Rise of Iron includes a new zone on Earth featuring all new areas to explore, a new enemy faction to combat, new activities and patrols, and secrets to discover. Players will also reopen a long abandoned fortress to serve as a new social space for Guardians who answer Lord Saladin’s call to action. An all-new setting on Earth, The Plaguelands: This area near the Cosmodrome has been quarantined for centuries. Now the Devil Splicers have broken through the walls, dug deep into the earth and found technology of almost limitless power. The Splicers are using this forbidden technology – SIVA – to transform the region to fit their twisted desires. New Social Space: Felwinter Peak: From their mountain fortress atop Felwinter Peak, the Iron Lords once ranged across the planet, battling the Darkness and protecting the survivors of the Collapse. After the Iron Lords fell, so too was their fortress reclaimed. Now, new Guardians must make the icy climb to reclaim the snowy mountaintop that looks out onto The Plaguelands, and establish a new base of operations in the fight against the Fallen Devil Splicers. New Enemy Faction: Every Fallen House has Splicers – body hackers and bioengineers who fuse metal and flesh – but The Devil Splicers have uncovered the ultimate technology, SIVA, a Golden Age breakthrough in self-assembling, self-replicating nano-technology. The Fallen have always worshiped machine gods, now, armed with SIVA, the Devil Splicers are becoming machine gods themselves. Confront the Fallen Devil Splicers in The Plaguelands, find the source of the SIVA outbreak, and contain it at any cost.

Guardians will be able to experience a brand-new Strike called ‘The Wretched Eye’ which will have them pursuing a SIVA-infected Fallen biologist into a hive-controlled missile silo. Players will traverse Plaguelands stamping out the growing SIVA infestation and stumble upon a twisted experiment in progress. There will also be two redesigned fan-favorite Strikes making their return, The Devil’s Lair and The Summoning Pits.

Private Match – a new mode that will allow solo players or parties as large as 6v6 to form in a private lobby and choose the map and the PvP mode they want to play before jumping into the action. The keys to the Crucible are now in the player’s hands. Private Match is available to all Destiny players on PlayStation 4 and Xbox One.

Competitive players can jump into the action with a brand new 6v6 objective based PvP mode called ‘Supremacy’ where players collect the crests of defeated enemy Guardians to score points while also denying the opposing team a chance to score by collecting the crests of fallen teammates. Rise of Iron will also feature three new PvP maps.

Destiny: Rise of Iron also includes: Archon’s Forge - a new public event activity; More quests, weapons, armor, and gear to earn; Light Level Increase to 385.